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Advanced [show]


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many grey ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His hair is red and curly. His eyes are likewise violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Fighting, Joker, Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Fargrim Gorunn, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Galinndan Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is wearing a long, white cloak. He has a hunchback. His hair is short and black. His eyes are hazel and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 4 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: In love, Immigrant, Rich, Job. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Galinndan Xistsrith, Male Elf Warrior 13
Medium (5'5") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 75 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. Golden pearl (150 gp). Tiger eye turquoise (8 gp). Zircon (60 gp). Rose (60 gp). Red spinel (150 gp). Golden yellow topaz (400 gp). Tourmaline (150 gp). Freshwater pearl (8 gp). Jet (150 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is purple and very short. His gold eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Modean embodies much of what other species detest in the Tieflings. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Modean Skill, Male Tiefling Druid 3
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 18 (+4)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Abyssal, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp. Amethyst (80 gp). Pink pearl (80 gp). Onyx (30 gp).


Social Check DCs


Mantus Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with Stetson hat. His Stetson hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. Mantus enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Ugly, Hedonist, Disease. Bonds: Family. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Mantus Serenity, Male Tiefling Aristocrat 3
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)16 (+3) 18 (+4)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 14
Languages Common, Undercommon, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1700 sp. Deep blue spinel (700 gp). Chalcedony (20 gp). Golden yellow topaz (700 gp).


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man wears baggy red pantaloons and a grey scarf, and sports empty pouches on his belt. He sports a long red beard, and similarly colored long hair. His eyes are brown and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Impeccable, Gifted. Flaws: Addict, Disease. Bonds: Criminal record. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Glim Murnig, Male Gnome Commoner 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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