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NPC Generator

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Advanced [show]


Purban Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel coat over a grey low-cut shirt, and a deerstalker hat upon his head. His hair is black and very short. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Military, Family. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Purban Brushgather, Male Halfling Sorcerer 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 15 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Pushkrimp Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, and carries longswords. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Pushkrimp hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Pushkrimp lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: To unite with his brother; and doesn't want to be a stylist and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pushkrimp Quinton, Male Half-Orc Warlock 9
Medium (5'4") Half-Orc, Neutral Good (CR 9)
Armor Class 10
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear white pants and tee shirts. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zook took refuge in the large cave and found the beat up bow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Professionalism, Joker. Flaws: Addict. Bonds: Nature, Immigrant. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Zook Oomtrowl, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Foxilon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright blue suits and hats. His black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable. Flaws: Ugly, Insomniac, Disease. Bonds: Religious, Rich. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Foxilon TellPenny, Male Halfling Ranger 12
Small (3'1") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 71 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)18 (+4) 16 (+3)14 (+2)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Terran, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Black opal (800 gp). Hematite (12 gp). Deep green spinel (60 gp). Violet garnet (200 gp). Rock crystal (60 gp). Golden yellow topaz (200 gp). Red spinel (60 gp). Smoky quartz (60 gp). Black star sapphire (800 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Diggory Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing colorful clothing, dressed as a Mason. His golden hair is cut short. He has gleaming, smiling gray eyes.

Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict, Insane. Bonds: Criminal record, Religious, Mentor, Enemies. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Diggory Hildenman, Male Half-Elf Barbarian 13
Medium (5'11") Half-Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 125 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Infernal, Ignan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4

Possessions: 1000 pp. Deep green spinel (120 gp). Alexandrite (1100 gp). Star ruby (700 gp). Smoky quartz (30 gp). Rock crystal (30 gp). Banded agate (13 gp). Rock crystal (30 gp). Tiger eye turquoise (13 gp). Moonstone (30 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Zircon (30 gp).


Social Check DCs

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