Skoth Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and has the majority of his body covered in plate. His golden hair is braided into rings. His eyes, though not visible through his cowl, are violet.
Personality: He dislikes all the random violence that takes place in the west. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Skoth has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Pacifist. Flaws: Disease. Bonds: Rich. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Just what you see.
Tordek Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, and sports empty pouches on his belt. He sports a flattop hair cut. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic, Terran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 200 gp. Jet (40 gp). Zircon (70 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dimble Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His silver hair is greasy and uncared for. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.
History: Dimble was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: He would like to get married and retire; and sabotage a competitor
Flaws: Ugly, Greedy. Bonds: Has a crush, Job, Immigrant. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Abyssal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 7000 sp. 1 Tanglefoot bags. 2 Acid flasks. 1 Tanglefoot bags. 3 Antitoxin.
Valafar Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He is generally well dressed albeit a few years behind the times. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are gold.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.
History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Infernal, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
Possessions: 600 gp. Sardonyx (80 gp). Deep green spinel (90 gp). Deep green spinel (90 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp).
Varis Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his bastard sword, he is not a threatening figure. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Cook, Varis learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 11 years.
Motivation: Further expansion of business; and to be a spy again
Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Cook
Voice: German accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 60000 cp. Black pearl (800 gp). Golden yellow topaz (800 gp). Emerald (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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