Grûblik Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: Grûblik is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Flaws: Ugly, Depressed, Impulsive, Antagonistic. Bonds: Nature. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 200 gp.
Alston Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Alston was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Shy, Selfish, Mundane. Bonds: Military. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp.
Shifting Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His white fur is lengthy and is close to two feet long. This copper eyed northerner is not easily forgotten.
Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Shifting was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Shifting's mother didn't care for him much, and the feeling was mutual. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 83 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 2100 gp.
Hobart Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. He keeps his chestnut hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Hobart and his spouse have recently divorced.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Insomniac, Emotional, Antagonistic. Bonds: Rich. Occupation: Architect
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 8000 sp. 1 Minor magic item.
Watson Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white armored body suit, with a simple violet line shooting up and back down. He wears his silver hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his father.
History: Watson was born the youngest of three triplets. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found; and to share knowledge with the world
Ideals: Entrepeneur, Logical. Flaws: Selfish. Bonds: Family. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 151 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Elven, Druidic
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
Possessions: 400 pp. Carnelian (80 gp). Black star sapphire (900 gp). Peridot (80 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
