Wrenn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. He has moderate length red hair. His amber eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 52 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 25000 sp. Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Holimion, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His long silver hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: Erdan was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying sister.
Motivation: Expand his business.
Ideals: Gifted, Entrepeneur. Flaws: Terse. Bonds: Immigrant, Attractive. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 23000 sp. 1 Minor magic item.
Reynard Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky blue painted plate armor. He has wavy white hair. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Fearful, Disease, Secretive. Bonds: Adventurer. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 73 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: Blue sapphire (1400 gp). Zircon (40 gp). Tourmaline (120 gp). Deep green spinel (120 gp). Alexandrite (200 gp). Rich purple corundum (1400 gp). Deep blue spinel (200 gp). White pearl (120 gp). Chrysoprase (40 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.
Tordek Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His long brown hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Slave Trader business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage
Flaws: Insomniac, Antagonistic. Bonds: Job, Family, In love. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: Jasper (50 gp). Black opal (500 gp). Sardonyx (50 gp). 1 Minor magic item.
Hobart Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His brown hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
