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Advanced [show]


Shedinn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. He has dyed his greying silver crest a little too much giving a sharp silver color. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Shedinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Poor. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Shedinn Esstyrlynn, Male Dragonborn Monk 5
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 11 (+0)18 (+4) 8 (-1)14 (+2)
Skills Deception +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Orc, Aquan
Attacks Melee +8 / 2d4+5, Ranged +3 / 2d4+0, Grapple +5

Possessions: 800 gp. A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Azdûsh Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. He has a auburn handlebar mustache and slicked back auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Azdûsh grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Slave, Adventurer. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Azdûsh Merton, Male Half-Orc Commoner 13
Medium (6'3") Half-Orc, Chaotic Good (CR 13)
Armor Class 11
Hit Points 71 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. White pearl (120 gp). Eye agate (8 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Onyx (60 gp). Blue quartz (8 gp). Golden pearl (120 gp). 1 Medium magic item.


Social Check DCs


Kairon Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has styled his purple hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom.

Flaws: Insane, Racist, Mundane, Ugly. Bonds: Job. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Kairon Speed, Male Tiefling Cleric 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)16 (+3) 9 (-1)17 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 9
Languages Common, Gnome, Auran, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp.


Social Check DCs


Glim Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. He wears a broad hat to hide his balding. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the east to a Unemployed, Glim learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Unemployed.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Job. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Glim Bafflestone, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nuraval Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy brown hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. When Nuraval reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Athletic, Opinionated. Flaws: Ugly. Bonds: Military. Occupation: Sage

Voice: Whispers

Attributes [hide]

Nuraval Lutgehr, Male Dwarf Expert 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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