Anselm Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple black robe with brown stripes complete with hood. He is bristling with hidden weapons, mostly shortbows and scythes. He has a long chestnut beard with little hanging trinkets. He has a dull look in his amber eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich western family. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently he has begun working with bootleggers and crooks.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Racist. Bonds: Criminal record, Military, Rich. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Azurite (6 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). 3 Smokesticks.
Kelter Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large white tufts of hair around his ears. His eyes are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.
Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his daughter
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Slave, Family. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Sylvan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
Possessions: 60 pp.
Tarak Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a blue cloak and cross-gartered black stockings. He keeps his white hair in a pixie cut. His hazel eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: To pay off his debts; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Artistic. Bonds: Military, Job, Debt. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 13)
Armor Class 12
Hit Points 114 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Terran, Giant
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +7
Possessions: 2000 gp. White pearl (40 gp). Chrysoberyl (40 gp). Deep blue spinel (1500 gp). Fiery yellow corundum (400 gp).
Immeral Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.
Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Pacifist, Logical, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 2 Antitoxin. 1 Everburning torch.
Gomory Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His broad hat is riddled with cuts and holes. He has gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend
Flaws: Ugly, Shy, Fearful. Bonds: Adventurer, Immigrant, Nature. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Amber (130 gp). Chrysoberyl (130 gp). Obsidian (6 gp).
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