Pelt Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. His fur is cut close to his head. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: Wants a kiss; and he wants nothing more than to rejoin the army
Ideals: Gifted. Bonds: Attractive, Has a crush, Military. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Grumbar Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. With a patchy brown beard and wild brown hair. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Baker, who enjoyed hunting, Grumbar was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 17)
Armor Class 13
Hit Points 126 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +11 / 5d4+5, Ranged +9 / 5d4+3, Grapple +5
Possessions: 10000 gp. Freshwater pearl (15 gp). Coral (60 gp). Fiery yellow corundum (700 gp). Freshwater pearl (15 gp). Smoky quartz (50 gp). Violet garnet (1300 gp). Banded agate (15 gp). Onyx (50 gp). Tiger eye turquoise (15 gp). Jet (60 gp). Amber (60 gp). Jade (60 gp). Chalcedony (50 gp). Emerald (700 gp). Black pearl (1300 gp). Banded agate (15 gp). Black pearl (1300 gp). Brown-green garnet (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kildrak Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky tan painted plate armor. He has a blonde handlebar mustache and slicked back blonde hair. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the west to a Bellfounder, Kildrak learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.
Motivation: To be a Shoemaker again.
Flaws: Ugly, Insane. Bonds: Job, Criminal record, Rich. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Tûmhom Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. With a patchy black beard and wild black hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Tûmhom embodies much of what other species detest in the Half-Orcs. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Sold as a small child to a slaver, Tûmhom was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Soapmaker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 5000 cp.
Seven Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur, while still mostly orange, has prominent grey streaks. His hazel unseeing eyes seem to look past you.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.
History: He comes from a rich eastern family. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Flaws: Disease, Antagonistic. Bonds: Religious, Rich, Nature. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 15)
Armor Class 13
Hit Points 99 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
Possessions: 5000 gp. Rock crystal (50 gp). Aquamarine (1300 gp). Emerald (500 gp). Blue quartz (10 gp). Black star sapphire (500 gp). Malachite (10 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Zircon (50 gp). Azurite (10 gp). Amber (100 gp). Sardonyx (50 gp).
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