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Advanced [show]


Flogg Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His golden hair is heavily combed to the left. His blue unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his father. A freak accident while working with his Laborer father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Disease, Selfish. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Flogg Tickle, Male Half-Orc Rogue 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Fallond Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a black suit. His chestnut hair is still thick. He has amber eyes and a black hat with a tan feather.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. Through the years after Fallond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fallond's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Justice. Flaws: Disease, Antagonistic. Bonds: Religious. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Fallond Ironfist, Male Dwarf Warlock 6
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. Onyx (20 gp). Chrysoprase (20 gp).


Social Check DCs


Ûgakûga Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is long and blonde with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Ûgakûga Blakeley, Male Half-Orc Cleric 9
Medium (5'7") Half-Orc, True Neutral (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)15 (+2) 17 (+3)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common, Orc, Gnome, Auran
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 14000 sp. Solid gold idol (1100 gp). An abacus with copper, silver and gold markers (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Koth Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, constantly wearing a black suit, violet shirt, and tan tie. His auburn hair is kept up in a ponytail inside a deerstalker hat. His eyes are gray and catlike.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Racist, Secretive. Bonds: Criminal record, Rich. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Koth Norton, Male Half-Orc Warrior 9
Medium (6'4") Half-Orc, Neutral Evil (CR 9)
Armor Class 13
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 10 (+0)17 (+3) 14 (+2)7 (-2)
Skills Investigation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Infernal, Halfling, Giant
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5

Possessions: 600 gp.


Social Check DCs


Dain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: Dain was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has achieved small success as a Soapmaker.

Motivation: Wants to open a new tavern; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Dain Glanhig, Male Dwarf Monk 7
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 90000 cp.


Social Check DCs

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