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NPC Generator

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Advanced [show]


Skirt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. His fur is white and curly. His amber eyes peer out from beneath his top green hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's in love; and he's attracted to the pc

Ideals: Persistence. Bonds: Rich, Family, Military, Guardian, Has a crush. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Skirt Fang, Male Tabaxi Expert 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears violet cloth garments or leather armor. His brown fur is braided into rings. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 6 years old his parents immigrated from the west. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Insomniac, Insane. Bonds: Immigrant. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Moon In the Wind, Male Tabaxi Barbarian 6
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 66 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Thorpe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. With a patchy white beard and wild white hair. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: He is wracked by social anxiety; and to reunite with his absent mother

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Thorpe Honeypot, Male Halfling Aristocrat 14
Small (3'4") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 62 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)18 (+4) 14 (+2)18 (+4)
Skills Athletics +6, Persuasion +9
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Undercommon, Infernal, Goblin
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +9

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Kellen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and sports grey clothing, slightly heavier than average wear. His silver hair is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Kellen studied abroad. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Family, Slave. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Kellen Musgraben, Male Gnome Adept 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 380 gp. 1 Climber’s kit.


Social Check DCs


Nuraval Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly scythes and longbows. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are blue.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a brothel owner, Nuraval was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has achieved small success as a Roofer.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Bonds: Criminal record, Job, Mentor, Religious. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Nuraval Bigtoe, Male Dwarf Adept 8
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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