Curran Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This northern man prefers to wear flannel. His clothes are grease stained in places. His black hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: Born in the north his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Flaws: Ugly. Bonds: Poor, Immigrant, Religious, Military. Occupation: Tailor
Voice: French accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp.
Thervan Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is heavily combed to the left. His fierce brown eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Mentor. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Erias Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a white poncho over his likewise colored trousers and shirt. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 98 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp. Black pearl (700 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item.
Dworic Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and wears a green collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His right leg appears badly burned and disfigured. His white hair is lengthy and is close to two feet long. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Dworic hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by giants. Dworic was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Revenge; and obtaining odd cultural dwarven artifacts is his passion
Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 6 Acid flasks.
Rurik Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long silver beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Disciplined, Joker. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 100 gp. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!