Nuraval Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His silver hair is thinning but still full. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and expand his business
Flaws: Ugly. Bonds: Poor, Job, Slave, Immigrant, Has a crush. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 320 gp.
Brug Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, blue, dusty cloak. His blonde hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets.
Ideals: Logical. Bonds: Guardian, Immigrant, Mentor. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 1200 sp. Lapis lazuli (8 gp). Chalcedony (40 gp). Jade (70 gp). 1 Banded mail.
Pelt Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple tan line shooting up and back down. He carries with him a set of longbows on his belt, each one with a ruby on the hilt. He keeps his long yellow fur kept up in a rat tail. His eyes are green and beady.
Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Painter in town.
History: Pelt was raised in a hard working conservative environment. He worked as a nervous Painter and found it very stressful. He has drifted from career to career and currently works as a Painter.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 68 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 100 pp. Sard (70 gp). Iolite (70 gp). Peridot (70 gp). Red spinel (140 gp). Red-brown spinel (140 gp). Golden yellow topaz (700 gp). Chrysoprase (70 gp).
Nithther Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears baggy violet pantaloons and a brown scarf. He is muscular with a powerful set of arms. He has done his best to style his scarlet crest to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Joker, Fighting. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Aldous Tinley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He wears his chestnut hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Aldous was born on a far eastern island where he grew up under the tutelage of his mother, an expert Healer. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Joker, Artistic. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Tourmaline (80 gp).
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