Aelar Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy black pantaloons and a brown scarf. He wears a Stetson hat to cover his moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a wizard, Aelar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered east to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of gnolls; and retire the richest man in the east
Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Mentor. Occupation: Fortune-teller
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Gilthur Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, yellow shirt, and grey tie. He has a slight overbite and is overall scrawny. He has styled his golden hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.
History: Gilthur was born the youngest of three triplets. Cursed with unlife at a very young age, Gilthur has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Optimist, Artistic. Flaws: Shy, Disease. Bonds: Family. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Sylvan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 3000 sp. Alexandrite (1600 gp). Aquamarine (1600 gp). Rhodochrosite (15 gp).
Roondar Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing a long, black cloak. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Roondar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To unite with his sister; and he is greedy
Ideals: Gifted. Bonds: Rich, Guardian, Immigrant, Enemies, Family. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Mindartis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His chestnut hair is matted, messy, and big. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Mindartis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: To protect his home; and a deep hatred of orcs
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Enemies. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 7 (-2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 gp.
Efferil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Sage. His tied-back hair is black. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and marry his brother to traveling adventurers
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Enemies. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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