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Advanced [show]


Maagog Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a faded coat and loose pants complete with feathered hat. His brass crest is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. After a long history of fighting, Maagog and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Mundane, Insane. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Maagog Beryntolthropal, Male Dragonborn Expert 10
Medium (6'5") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 68 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Arcana +5, Perception +7
Senses Passive Perception 17
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1200 gp. Zircon (30 gp). Freshwater pearl (8 gp). Rose (30 gp). Smoky quartz (30 gp).


Social Check DCs


Lance Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear tan clothing when he does not wear armor. He is an epitome of beauty. He wears his red hair up. He has several tiny ruby earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Lance began to lead the lost caravan. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Dalton, Male Human Commoner 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. White pearl (90 gp). Blue quartz (14 gp). Chrysoberyl (90 gp).


Social Check DCs


Thoradin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Engraver business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 11 years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Thoradin Aranore, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Athletics +1, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 190 gp.


Social Check DCs


Gerbo Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears blue cloth garments or leather armor. His silver hair is smooth and relatively long. His fierce green eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and revenge

Ideals: Athletic. Bonds: Enemies, Slave, Mentor, Criminal record. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Gerbo Bafflestone, Male Gnome Bard 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Athletics +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 3000 cp.


Social Check DCs


Mindartis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He is bristling with hidden weapons, mostly spears and ceremonial daggers. He wears his blonde hair down. His eyes, though not visible through his cowl, are amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Adventurer, Family. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Mindartis Amakiir, Male Elf Monk 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Banded agate (14 gp). Pink pearl (130 gp). Carnelian (60 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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