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Shifting Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'6", this man is generally well dressed albeit a few years behind the times. His cinnamon fur is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Detective, who enjoyed hunting, Shifting was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Shifting Blossom, Male Tabaxi Ranger 7
Medium (6'6") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 9000 sp.


Social Check DCs


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He prefers to wear black pants and tee shirts. His long golden hair is drawn into a two foot long braid. His green eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Persistence. Flaws: Shy, Insane. Bonds: Immigrant. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Drogo Abram, Male Human Aristocrat 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp. Onyx (50 gp).


Social Check DCs


Gorbundus Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy tan suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He sports a flattop crest cut. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a Assassin soon after.

Motivation: To share knowledge with the world; and expand his business

Ideals: Gifted, Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Assassin

Voice: French accent

Attributes [hide]

Gorbundus Verthisathurgiesh, Male Dragonborn Adept 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Black opal (1000 gp). Alexandrite (500 gp).


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Shy, Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Oblar Warmwater, Male Halfling Commoner 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Fibblestib Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Weaver does. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Weaver business at a young age. A gifted student he started as a Ruler, but he got bored and became a Weaver. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Fibblestib Maekkelferce, Male Gnome Commoner 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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