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Advanced [show]


Ahrim Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His brown hair is lengthy and is close to two feet long. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: Ahrim was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He struck the Ploughman job and began his own company from there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Passionate, Professionalism. Bonds: Attractive, Immigrant, Job. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Ahrim Dodge, Male Tiefling Cleric 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Roondar Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a brown wide-brimmed hat and brown clothes. Beneath his clothing is a huge mess of scar tissue. His long white hair reaches down to his waist. He has green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better village for his children.

Motivation: Expand his business; and to be a priest again

Ideals: Impeccable. Flaws: Impulsive. Bonds: Slave, Nature, Adventurer, Job. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Roondar Dunben, Male Gnome Warlock 10
Small (3'4") Gnome, Lawful Good (CR 10)
Armor Class 12
Hit Points 89 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 6000 sp.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and white tie. He wears his chestnut hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tim took refuge in the large cave and found the beat up scythe and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism, Entrepeneur. Bonds: Nature, Adventurer, Religious. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Tim Acton, Male Human Barbarian 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Cloud Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his cinnamon fur up. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. Cloud is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and balancing his hectic life and new bather responsibilities is difficult

Flaws: Ugly, Racist. Bonds: Rich, Job, Family. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Cloud Paws, Male Tabaxi Warlock 7
Medium (6'3") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. White pearl (70 gp). Lapis lazuli (16 gp). Violet garnet (300 gp).


Social Check DCs


Aldous Carlton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Mayor. His white hair and beard is wavy and long. His brown eyes peer out from beneath his top green hat.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Gifted. Flaws: Addict. Bonds: Job, Adventurer, Debt. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Carlton, Male Human Adept 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 7000 cp.


Social Check DCs

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