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NPC Generator

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Advanced [show]


Peter Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and to protect his home

Ideals: Entrepeneur. Flaws: Depressed, Selfish. Bonds: Rich, Guardian. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Peter Thorpe, Male Human Expert 10
Medium (5'8") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Orryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has shaved his head bald. His gray eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Impeccable, Professionalism. Bonds: Mentor, Religious. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Orryn Fapplestamp, Male Gnome Paladin 9
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 84 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Halfling, Terran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is long and unkept. His hazel eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Ombul is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Ombul was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his sister recently and the two have been together since.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Brewer

Voice: American accent

Attributes [hide]

Ombul Porridgepot, Male Halfling Cleric 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs


Beloril Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. His hair is white, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He was raised in a plains tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and he has a crush on the local map maker

Ideals: Persistence. Flaws: Insomniac. Bonds: Poor, Attractive, Has a crush, Nature. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Beloril Fallack, Male Dwarf Cleric 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 370 gp.


Social Check DCs


Rurik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Rurik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Bonds: Attractive, Enemies, Religious. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Rurik Daraln, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)11 (+0) 8 (-1)15 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 300 sp. 1 Small steel mirror.


Social Check DCs

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