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Advanced [show]


Alston Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His skin is fair and his fingers are delicate and long. His red hair is still thick. He has a dull look in his hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others; and he is content

Flaws: Impulsive, Fearful, Mundane. Bonds: Guardian, Military. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Alston Pingun, Male Gnome Wizard 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 1 Minor magic item.


Social Check DCs


Rurik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His chestnut hair is cut short. His blue eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Cynical, Shy. Bonds: Slave. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Rurik Gorunn, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Damien Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear black pants and tee shirts. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Damien has worked very hard to control his curse. After months of barely getting by, Damien managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Damien Sunmeadow, Male Halfling Warlock 5
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Black pearl (700 gp). Moonstone (80 gp).


Social Check DCs


Immeral Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, black cloak. His blonde hair and beard is wavy and long. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Immeral hails from a village terrorized by giants. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To end his boredom; and someone believes him a fraud

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Has a crush, Enemies, Nature. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Immeral Tiltathana, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1000 sp. Citrine (40 gp). Fire opal (1300 gp).


Social Check DCs


Barendd Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, black cloak. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Barendd was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 6 years later his spouse died after the birth of his son. Heartbroken, Barendd never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Ideals: Joker. Flaws: Depressed. Bonds: Job, In love, Adventurer. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Barendd Battlehammer, Male Dwarf Commoner 7
Medium (4'2") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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