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NPC Generator

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Advanced [show]


Serpent Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He wears his yellow fur up. His skin is flawless and his amber eyes scan people very quickly.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Racist, Lazy. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Serpent Fang, Male Tabaxi Wizard 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Theobald Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears dark leathers with embroidery. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and many illithids want him driven away

Flaws: Shy, Mundane, Racist. Bonds: Enemies. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Theobald Hanali, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 18 (+4)11 (+0)
Skills Deception +3, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Onyx (80 gp). Carnelian (80 gp). 7 Acid flasks. 1 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Peter Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown leather gloves, a brown jacket, and tight pants. His white hair is smooth and relatively long. He has gray eyes and a brown hat with a blue feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the large cave and found the beat up longsword and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Blacksmith again; and to unite with his sister

Ideals: Passionate. Flaws: Racist. Bonds: Nature, Family, Job. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Peter Berevan, Male Half-Elf Barbarian 11
Medium (5'1") Half-Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 72 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Insight +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1600 gp. Moss agate (10 gp). White pearl (80 gp). Black pearl (200 gp). Tourmaline (80 gp). Star rose quartz (20 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Altho Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Altho reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Altho fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Terse. Bonds: Attractive, Military. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Altho Sunmeadow, Male Halfling Paladin 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Auran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp. Banded agate (5 gp).


Social Check DCs


Direcris Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses in green turtlenecks beneath a white coat with tan slacks. His long bronze crest is drawn into a two foot long braid. He has red eyes and a green hat with a white feather.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Direcris hails from a village terrorized by brigands. Direcris was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has achieved small success as a Herbalist.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist. Bonds: Religious, Enemies, Job. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Direcris Delmirev, Male Dragonborn Warrior 13
Medium (6'2") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 103 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 1000 gp. Silver chalice with lapis lazuli gems (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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