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Advanced [show]


Dayereth Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His hair is silver and curly. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. A freak accident while working with his Mason mother left him crippled. He has drifted from career to career and currently works as a Shepherd.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Rich, Job, Enemies. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Dayereth Accord, Male Half-Elf Fighter 11
Medium (5'4") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1100 gp. An abacus with copper, silver and gold markers (150 gp). Sapphire pendant on gold chain (500 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs


Modean Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white hair is smooth and relatively long. His black eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Joker, Fighting. Flaws: Lazy, Fearful. Bonds: Rich. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Modean Luck, Male Tiefling Rogue 4
Medium (6'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)18 (+4) 17 (+3)18 (+4)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Dwarven, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 14000 cp.


Social Check DCs


Adrik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is lengthy. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: Sold as a small child to a slaver, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Adrik was born on a far western mountains where he grew up under the tutelage of his father, an expert Sellsword. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Insane, Hedonist. Bonds: Mentor, Immigrant. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Adrik Daerdahk, Male Dwarf Monk 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 130 gp. 1 Everburning torch.


Social Check DCs


Gerald Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan coat over a white low-cut shirt, and a small hat upon his head. His auburn hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of giants once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Gerald Gyula, Male Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)18 (+4) 16 (+3)11 (+0)
Skills Acrobatics +3, History +6
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp. Red garnet (140 gp).


Social Check DCs


Spring Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green shirt with thin grey vertical stripes and white pants. His long white fur is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.

History: Spring hails from a village terrorized by goblins. In his 18th year, his parents were killed by a goblins raid, leaving Spring alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and revenge

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Religious, Enemies. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Spring Wing, Male Tabaxi Druid 10
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Persuasion +4, Religion +7
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2400 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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