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NPC Generator

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Advanced [show]


Merihim Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Ploughman does. He is muscular with a powerful set of arms. He wears his brown hair up. His gold eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Merihim was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Job, Religious. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Merihim Turmoil, Male Tiefling Wizard 15
Medium (6'4") Tiefling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 46 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Animal Handling +8, Stealth +7
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Elven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 6000 gp. Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (3000 gp). Embroidered and bejeweled glove (3000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Black velvet mask with numerous citrines (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Medium magic item.


Social Check DCs


Rangrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is black. His eyes are blue and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Depressed. Bonds: Mentor, Adventurer, Debt. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Rangrim Fireforge, Male Dwarf Cleric 10
Medium (4'1") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 85 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)10 (+0) 14 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 270 pp. Coral (100 gp). Eye agate (14 gp). Smoky quartz (60 gp). Golden yellow topaz (1100 gp). Blue sapphire (1000 gp). Jet (100 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan clothing when he does not wear armor. His long white hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Zaffrab grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Body Guard again; and wants to open a new tavern

Ideals: Disciplined, Persistence. Flaws: Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Zaffrab Umbodoben, Male Gnome Barbarian 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)18 (+4) 13 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Pirithin Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver, silky, and of moderate length. His brown unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: Pirithin hails from a village terrorized by goblins. After coming to the age of reason, Pirithin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by goblins. Pirithin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pirithin Strongbones, Male Halfling Wizard 5
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 3000 sp. Freshwater pearl (5 gp). Obsidian (5 gp).


Social Check DCs


Gorfel Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses well, wearing white shirts, loose pants, and blazers most of the time. With bright golden hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Regain custody of his son.

Ideals: Athletic, Joker. Bonds: Attractive, Family, Rich. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Gorfel Presley, Male Half-Orc Adept 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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