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Advanced [show]


Thomas Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely yellow suit with black socks and a vest with buckled shoes. His brown hair is singed and shortened. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Criminal record, Nature. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Thomas Brixton, Male Human Paladin 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Altho Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His red hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes and a white hat with a black feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Altho lived on a farm with his mother, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and doesn't want to be a healer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Healer

Voice: Stutters

Attributes [hide]

Altho Sunmeadow, Male Halfling Cleric 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Religion +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp. Deep blue spinel (900 gp). Hematite (7 gp). Banded agate (7 gp). Moonstone (20 gp).


Social Check DCs


Godfrey Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Farmer uniform. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his blonde hair up. His violet eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Farmer and found it very stressful. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Racist, Shy. Bonds: Job, Rich. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Godfrey Graeme, Male Human Commoner 11
Medium (5'9") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 2000 gp. Fire opal (1000 gp). Moonstone (70 gp). Violet garnet (800 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Gerald Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He struck the Soapmaker job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Gerald Heiser, Male Half-Elf Ranger 11
Medium (5'11") Half-Elf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Aquan, Draconic, Gnome
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kairon Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of southern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Family, Immigrant, Adventurer, Rich. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Kairon Violence, Male Tiefling Aristocrat 2
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. 1 Silk rope.


Social Check DCs

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