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NPC Generator

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Advanced [show]


Medrash Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a brown suit, black shirt, and tan tie. His broad hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Medrash Zzzxaaxthroth, Male Dragonborn Fighter 11
Medium (6'3") Dragonborn, Lawful Good (CR 11)
Armor Class 9
Hit Points 104 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)12 (+1) 18 (+4)10 (+0)
Skills Athletics +8, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a yellow coat over a green low-cut shirt, and a small hat upon his head. His white fur is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Athletic, Disciplined, Gifted. Bonds: Criminal record, Family. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Seven Of Ebony, Male Tabaxi Barbarian 2
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nicholas Tatum, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light black in addition to tight pants. His small hat is riddled with cuts and holes. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. Nicholas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Addict, Shy, Hedonist. Bonds: Poor, Religious. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Nicholas Tatum, Male Human Warrior 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 80 gp.


Social Check DCs


Cory Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: The child of northern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he feels kind of lost in life

Flaws: Insane, Depressed, Hedonist. Bonds: Immigrant, Rich. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Cory Hornsby, Male Human Wizard 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Athletics +1, Investigation +5
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs


Qemuel Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized ruby on his right hand. He sports a flattop hair cut. His fierce red eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west to a Performer, Qemuel learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Qemuel took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a jeweler again

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Job, Nature. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Qemuel Rapture, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 14 (+2)19 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 800 gp.


Social Check DCs

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