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Advanced [show]


Gorbundus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a tan cloak and cross-gartered grey stockings. His right hand appears badly burned and disfigured. He has done his best to style his blue crest to look like a famous performer. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Addict, Antagonistic. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Gorbundus Shestendeliath, Male Dragonborn Aristocrat 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Naeris Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears baggy green pantaloons and a blue scarf. His whole body is exceptionally muscular. He has no hair. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Naeris Hanes, Male Half-Elf Expert 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his shortbow always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His red fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Racist, Secretive. Bonds: Rich, Family. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Cask Of Claws, Male Tabaxi Rogue 7
Medium (6'4") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Reirak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in blue turtlenecks beneath a yellow coat with grey slacks. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Criminal record, Adventurer. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Reirak Loderr, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 105 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)12 (+1) 15 (+2)14 (+2)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Deep green spinel (80 gp). Carnelian (80 gp). Chrysoberyl (80 gp). Smoky quartz (80 gp).


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Masseuse uniform. His blonde hair is matted, messy, and big. His brown eyes peer out from beneath his small white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of giants once and for all.

History: Cockaby hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Masseuse.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Cynical. Bonds: Job, Poor, Enemies. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Cockaby Ironhide, Male Gnome Commoner 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp. Hematite (15 gp). 1 Minor magic item.


Social Check DCs

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