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NPC Generator

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Advanced [show]


Roge TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, grey, dusty cloak. He wears his golden hair up. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Barkeep, who enjoyed hunting, Roge was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Job, Nature, Rich. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Roge TellPenny, Male Halfling Druid 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Gimble Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he is well dressed, constantly wearing a brown suit, grey shirt, and black tie. His black hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Adventurer for hire.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Slave, Job. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Gimble Dunben, Male Gnome Fighter 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Ront Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, black cloak. Beneath his clothing is a huge mess of scar tissue. His hair is golden and curly. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Slave, Family, Adventurer. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Ront Skelton, Male Half-Orc Rogue 2
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a black and blue handkerchief worn on his left side. His long auburn hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He hates giants. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the west to a Crown-heir, Gilthur learned a great deal about his mother's area of expertise. Gilthur abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Wants his loneliness to end; and he feels that his past leaves him morally obligated to help

Flaws: Insane. Bonds: Enemies, Criminal record, Job, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Gilthur Gorunn, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His long blue crest is drawn into a two foot long braid. His eyes are gold and catlike.

Personality: Shedinn is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Shedinn hails from a village terrorized by giants. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shedinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shedinn. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and seeks redemption

Flaws: Depressed. Bonds: Enemies, Criminal record, Adventurer, Military. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1300 sp.


Social Check DCs

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