Simon Huckabee, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a broad hat to hide his balding. This violet eyed northerner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mortician father left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's in love; and he wants to get laid
Ideals: Justice, Fighting. Flaws: Disease. Bonds: Immigrant, Has a crush. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Onyx (30 gp).
Cressel Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has done his best to style his red hair to look like a famous performer. His gold eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A powerful brothel owner made him what he is. Cressel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cressel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Criminal record, Mentor. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'10" southern man, he usually wears his green robe and has his longbow always slung over his shoulder. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.
Motivation: Wants to raise his children well; and money/treasure
Flaws: Racist. Bonds: Rich, Criminal record, Family. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Cressel Absence, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His dark red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly. Bonds: Rich, Slave, Guardian, Family. Occupation: Tanner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item.
Fabien Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and very short. His eyes are gray and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born on a small isolated farm. Fabien liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Detective for hire.
Motivation: Wants to open a new tavern; and doesn't want to be a detective and was forced into it by his family
Bonds: Attractive, Nature, Job, Family. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 80 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: Jasper (60 gp). Black opal (1000 gp). Citrine (60 gp). Red-brown spinel (40 gp). Smoky quartz (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
