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NPC Generator

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Advanced [show]


Leucis Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'7", this man has the majority of his body covered in plate. He has dyed his greying purple hair a little too much giving a sharp purple color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Leucis was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: To unite with his sister; and money/treasure

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Leucis Remorse, Male Tiefling Ranger 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 12000 sp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp).


Social Check DCs


Zedaar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His scarlet crest is unkempt and raggedy. His red unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Scribe, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Zedaar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Zedaar Esstyrlynn, Male Dragonborn Rogue 14
Medium (6'7") Dragonborn, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 63 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Deception +9, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 5000 gp. Amber (90 gp). Jade (90 gp). Bloodstone (20 gp). Blue sapphire (600 gp). Blue diamond (4000 gp). Obsidian (7 gp). Eye agate (7 gp). Chrysoprase (20 gp). Hematite (7 gp). Bloodstone (20 gp). Deep blue spinel (1500 gp). Black opal (600 gp). Black pearl (1500 gp). 1 Medium magic item.


Social Check DCs


Spring Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in brown turtlenecks beneath a black coat with green slacks. His white fur is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Spring isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Spring grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Spring. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Spring Of Ale, Male Tabaxi Adept 7
Medium (5'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1100 gp. Silver pearl (90 gp). Moonstone (70 gp). Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting brown shirt and pants. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Norkruuth never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A strong sense of loyalty to Dragonborn people; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: In love. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Norkruuth Argenthrixus, Male Dragonborn Fighter 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 90 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 6000 sp. Fire opal (1200 gp). Rock crystal (40 gp). Violet garnet (400 gp). Rose (40 gp).


Social Check DCs


Alvyn Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple blue robe with white stripes complete with hood. With a patchy chestnut beard and wild chestnut hair. He has several tiny aquamarine earrings on each ear.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He got into the Layabout business at a young age. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by giants. Alvyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Bonds: Rich, Enemies, Job, Family. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Alvyn Rofferton, Male Gnome Ranger 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs

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