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NPC Generator

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Advanced [show]


Theodoric Myerscough, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears tight fighting clothing, which leaves very little to the imagination. His silver hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy, Insane. Bonds: Criminal record. Occupation: Sage

Voice: Stutters

Attributes [hide]

Theodoric Myerscough, Male Human Warlock 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 sp.


Social Check DCs


Nutae Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long white beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: His mother raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his absent father

Ideals: Philantrophist. Bonds: Job, Nature, Family, Criminal record. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Nutae Liadon, Male Elf Warlock 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Just what you see.


Social Check DCs


Vondal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered bastard sword and tarnished falchion as well. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are violet and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Attractive, Job, Military, Mentor. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Vondal Steelfist, Male Dwarf Wizard 5
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 400 gp. Moonstone (60 gp). Rock crystal (60 gp). Brown-green garnet (60 gp). Rich purple corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baz Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. With a patchy brown beard and wild brown hair. His violet eyes peer out from beneath his feathered red hat.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a brothel owner, Baz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal poetry training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to get laid

Ideals: Artistic, Impeccable. Flaws: Shy. Bonds: Has a crush, Mentor, Adventurer. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Baz Tatum, Male Half-Orc Ranger 1
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Nithther Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a Stetson hat to hide his balding. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nithther was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He now travels the world, in search of power and loot.

Motivation: Dragonborn compassion.

Ideals: Impeccable, Persistence. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Nithther Zzzxaaxthroth, Male Dragonborn Paladin 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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