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NPC Generator

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Advanced [show]


Morthos Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He sports a flattop hair cut. His skin is flawless and his white eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Morthos was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Morthos Entropy, Male Tiefling Adept 4
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Deep green spinel (140 gp).


Social Check DCs


Morgran Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His long black hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has always had a great fascination with Dwarven culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east, but his parents moved at a very young age to the north. In his 14th year, his parents were killed by a orcs raid, leaving Morgran alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: A deep hatred of orcs; and he's looking for his big break

Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant, Enemies. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Morgran Stoutale, Male Dwarf Expert 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 14 (+2)8 (-1)
Skills Deception +1, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Blue quartz (12 gp).


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white small hat and white clothes. His yellow fur is kept up in a ponytail inside a small hat. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, River grew up listening to his mother's many stories. Through the years after River was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. River's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

River Mist, Male Tabaxi Wizard 10
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 280 pp.


Social Check DCs


Trey Woods, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Jeweler. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Attractive, Military, Mentor, Adventurer, Job. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Trey Woods, Male Human Druid 6
Medium (5'7") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 16 (+3)17 (+3)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sweet On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His fur is gray, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Sweet's first love is himself. His second love is also himself. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sweet was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Sweet On the Water, Male Tabaxi Rogue 8
Medium (6'1") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6

Possessions: 160 pp. Golden yellow topaz (900 gp).


Social Check DCs

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