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Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a simple brown robe with blue stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His black hair is braided into rings. His eyes are green and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Adventurer, Nature. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Guy Gracey, Male Human Warlock 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Kipper Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple yellow robe with violet stripes complete with hood. He has wavy red hair. This blue eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Crown-heir, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Kipper Gummen, Male Gnome Warlock 5
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a brown poncho over his likewise colored trousers and shirt. His white crest is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arjhan took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Arjhan Kerrhylon, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)19 (+4)
Skills Nature +2, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Nazû Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Assassin. He is muscular with a powerful set of arms. He has styled his golden hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of western immigrants he idolized his father. Nazû was born on a far western mountains where he grew up under the tutelage of his father, an expert Assassin. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and to reunite with his absent father

Ideals: Justice, Opinionated. Bonds: Immigrant, Adventurer, Family. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Nazû Kent, Male Half-Orc Paladin 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 4000 sp. Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His golden hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. His first spouse was a Blacksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: Regain custody of his daughter.

Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Solomon Gresham, Male Human Monk 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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