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Advanced [show]


Taklinn Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a yellow poncho over his likewise colored trousers and shirt. He keeps his long black hair kept up in a rat tail. His eyes are violet and catlike.

Personality: Taklinn is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: He was raised in a forest tribe. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Taklinn Trueblood, Male Dwarf Commoner 5
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Citrine (40 gp). Red garnet (140 gp). Sardonyx (40 gp). Aquamarine (800 gp).


Social Check DCs


Quick Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Quick was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Expand his business; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Family. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Quick Mist, Male Tabaxi Adept 7
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Persuasion +7, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp. White opal (1100 gp). Aquamarine (400 gp). Aquamarine (400 gp).


Social Check DCs


Rimmon Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Ugly, Insane, Shy. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Rimmon Benevolence, Male Tiefling Fighter 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eberdeb Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is greasy and uncared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Athletic, Fighting, Artistic. Flaws: Ugly, Shy. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Eberdeb Scheppen, Male Gnome Bard 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 50 pp. Red spinel (130 gp). Deep blue spinel (1000 gp). Brown-green garnet (130 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Aramil Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears a worn and beaten armor. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Butcher business at a young age. One day when Aramil was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Aramil was heart-stricken from the event, and his mother started working long hours to provde for them. He has drifted from career to career and currently works as a Butcher.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Aramil Franklin, Male Half-Elf Rogue 11
Medium (5'9") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 11 (+0)9 (-1)
Skills Deception +3, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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