Jak Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his kukri always slung over his shoulder. His skin is fair and his fingers are delicate and long. He wears a small hat to hide his balding. His gray eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Artistic. Bonds: Criminal record, Job. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +5
Possessions: 400 gp.
Morgran Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Sailor. He has styled his blonde hair well, parting it to the right. His violet eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Morgran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Morgran lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Shy, Hedonist. Bonds: Family, Job. Occupation: Sailor
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Druidic, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Rhodochrosite (8 gp). Alexandrite (600 gp).
Arumawann Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is portly but not overly obese. He has done his best to style his brown hair to look like a famous performer. His eyes are violet and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was a Dyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and he is content
Ideals: Pacifist, Fighting. Flaws: Ugly, Mundane, PTSD. Occupation: Sculptor
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 31000 sp. Golden yellow topaz (900 gp). Alexandrite (900 gp). White pearl (110 gp). 1 Masterwork Uncommon Weapon.
Tharivol Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His auburn hair is braided into rings. His eyes are likewise gray.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a slaver, Tharivol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Bonds: Has a crush, Mentor, Rich. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 85 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Aquamarine (1400 gp). Fire opal (800 gp). White opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Banker. His moppish blonde hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.
History: Miles was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and balancing his hectic life and new banker responsibilities is difficult
Flaws: Antagonistic, Lazy. Bonds: Job, Poor, Adventurer. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 60 pp. Aquamarine (1400 gp). Sardonyx (60 gp).
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