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Advanced [show]


Cloud Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of his god around his neck, and a club on his belt. His beige fur is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying brother.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Entrepeneur, Gifted. Bonds: Enemies. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cloud Paws, Male Tabaxi Cleric 9
Medium (5'1") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)18 (+4) 17 (+3)12 (+1)
Skills Nature +7
Senses Passive Perception 13
Languages Common, Ignan, Terran, Aquan, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 200 pp.


Social Check DCs


Zunn Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Hunter business at a young age. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Hunter.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Zunn Thackeray, Male Half-Orc Bard 10
Medium (6'9") Half-Orc, Neutral Good (CR 10)
Armor Class 14
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +7, Deception +7
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Teinithra, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. With bright blonde hair and a scraggly beard. His eyes are likewise brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Fletcher business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Erevan Teinithra, Male Elf Rogue 13
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 56 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Nature +5, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4

Possessions: 200 pp. Brown-green garnet (40 gp). Chalcedony (30 gp). Fiery yellow corundum (700 gp). Red spinel (40 gp).


Social Check DCs


Bucklal Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large black tufts of hair around his ears. He has a dull look in his brown eyes.

Personality: Aggressive, abrasive, and angry, Bucklal embodies much of what other species detest in the Halflings. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. After a long history of fighting, Bucklal and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Bucklal Goodbarrel, Male Halfling Cleric 9
Small (3'0") Halfling, True Neutral (CR 9)
Armor Class 12
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man is dressed in an above average manner. He has done his best to style his golden hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Shipwright. Orsik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Orsik was born in the north. At a young age he loved to build and create. A gifted student he started as a Courier, but he got bored and became a Shipwright. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Orsik Burrowfound, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp.


Social Check DCs

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