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Advanced [show]


Jade Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in a clean brown cloak covering his clean studded leather. His white fur is long and unkept. His eyes, though not visible through his cowl, are copper.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Jade Of Spirit, Male Tabaxi Bard 10
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 900 gp.


Social Check DCs


Roge Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean white cloak covering his clean studded leather. His auburn hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Roge managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it

Ideals: Opinionated, Justice. Bonds: Rich, Criminal record, Family. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Roge Copperkettle, Male Halfling Druid 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Bilbron Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He is bald on top and has large golden tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Joker, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Bilbron Oomtrowl, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp. Red spinel (130 gp).


Social Check DCs


Kody Conway, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He keeps his blonde hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He desires power and/or immortality; and he would like to get married and retire

Ideals: Extrovert, Professionalism. Bonds: Rich, Has a crush, Adventurer. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Kody Conway, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Jade (50 gp).


Social Check DCs


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with grey slacks. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Alberich was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his daughter

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Family. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Alberich Foamtankard, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran, Undercommon, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1700 sp.


Social Check DCs

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