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NPC Generator

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Advanced [show]


Manfred Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: The child of western immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Job, Immigrant, Nature. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Manfred Stanton, Male Human Commoner 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. Golden yellow topaz (700 gp).


Social Check DCs


Dazzazn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His red crest is thinning but still full. His eyes are likewise gold. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Dazzazn was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Attractive, Criminal record. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Dazzazn Esstyrlynn, Male Dragonborn Cleric 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Violet garnet (500 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Hamil Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He wears a top hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Hamil was born with his father's beautiful face. A few years later when the north was not economically sound they moved to his current location. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Poor, Nature. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Hamil Goldfound, Male Halfling Ranger 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 16 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)9 (-1) 17 (+3)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Thamior Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His fierce green eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Thamior lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Thamior Xiloscient, Male Elf Monk 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Draconic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shump Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his longsword. His tied-back hair is black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Shump was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Server

Voice: Low range voice

Attributes [hide]

Shump Sharps, Male Half-Orc Fighter 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 130 pp.


Social Check DCs

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