Donaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. His green crest is kept up in a ponytail inside a feathered hat. He has gold eyes and a green hat with a brown feather.
Personality: Eccentric and domineering, Donaar will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His father raised him in a mountain cabin. He worked as a nervous Merchant and found it very stressful. He has set out to sabotage the competition.
Motivation: To protect his home; and he feels threatened by others
Ideals: Extrovert. Flaws: Fearful. Bonds: Nature, Job, Guardian. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 18)
Armor Class 10
Hit Points 118 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +11 / 5d6+5, Ranged +6 / 5d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 13000 gp. Rose (30 gp). Chrysoberyl (140 gp). Malachite (13 gp). Hematite (13 gp). Freshwater pearl (13 gp). Fiery yellow corundum (900 gp). Azurite (13 gp). Peridot (30 gp). Black star sapphire (900 gp). Black pearl (300 gp). Citrine (30 gp). Jet (140 gp). Brown-green garnet (140 gp). Blue quartz (13 gp). Red-brown spinel (140 gp). Chrysoprase (30 gp). Fire opal (900 gp). Chalcedony (30 gp). Blue star sapphire (900 gp). Carnelian (30 gp). Coral (140 gp). Fire opal (900 gp). 1 Major magic item.
Heward Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His skin is also unnaturally pale. His hair is blonde and curly. He has a dull look in his blue eyes.
Personality: Eccentric and domineering, Heward will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the west to a Laborer, Heward learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black coat over a white low-cut shirt, and a Stetson hat upon his head. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Banker business at a young age. A gifted student he started as a Adventurer, but he got bored and became a Banker. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp.
Baern Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His eyes are a pleasant gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He left for the north, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Immigrant, Family. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 85 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 21 (+5) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon, Orc
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Boddynock Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. He keeps his long white hair kept up in a rat tail. His hazel eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is a Chromatic Dragon in disguise. While studying, he fell in love. They married and had a son. He is searching for what he claims is his rightful reward.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer, In love. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp. Jet (90 gp).
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