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NPC Generator

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Orryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His white hair is still thick. His brown eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Orryn Folkor, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Athletics +1, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Namfoodle Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Namfoodle was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Namfoodle Maekkelferce, Male Gnome Adept 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp.


Social Check DCs


Rael Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He worked as a nervous Carter and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by illithids. Rael was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Selfish. Bonds: Job, Religious, Enemies. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Rael Berevan, Male Half-Elf Wizard 7
Medium (5'4") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Sard (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. His brown hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a very good compulsive liar and kleptomaniac.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: In love, Criminal record. Occupation: Mason

Voice: German accent

Attributes [hide]

Ulfgar Daraln, Male Dwarf Cleric 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 9 (-1)17 (+3)
Skills Persuasion +7, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Malachite (11 gp). Onyx (80 gp). Star ruby (1400 gp). Golden yellow topaz (1400 gp). Banded agate (11 gp). Eye agate (11 gp). Deep blue spinel (1400 gp). Smoky quartz (80 gp). Citrine (80 gp).


Social Check DCs


Roondar Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He is tall, broad shouldered and powerfully built. His brown hair is still thick. His brown eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Roondar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Roondar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Roondar's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Shy, Antagonistic. Bonds: Military, Has a crush, Religious. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Roondar Tarkelby, Male Gnome Adept 6
Small (3'7") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Auran, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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