Fargrim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy brown pantaloons and a yellow scarf. His long chestnut hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has all his life been fascinated with poetry.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's attracted to the PC; and he seems to be bored by most things
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Pink pearl (50 gp). Hematite (15 gp). Deep green spinel (50 gp). Jet (50 gp). 1 Masterwork Common Melee.
Pog Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his greataxe ready. His hair is black and very short. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.
History: Pog hails from a village terrorized by giants. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in greataxe use. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Fighting, Professionalism. Flaws: Hedonist. Bonds: Attractive, Enemies, Family. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 22000 sp. 1 Minor magic item.
Diggory Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin white vertical stripes and green pants. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Architect business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Architect job and began his own company from there.
Motivation: To be a Seamstress again; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 330 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barakas Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His hair is cut close to his head. He has a dull look in his gold eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He hasn't been sleeping well lately.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family, Immigrant. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 10)
Armor Class 10
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
Possessions: 1000 gp. Chalcedony (60 gp). Lapis lazuli (5 gp). Fiery yellow corundum (400 gp). Golden yellow topaz (300 gp). Jade (120 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oppleby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and dresses like a well dressed Actor does. His left hand appears badly burned and disfigured. With bright chestnut hair and a scraggly beard. His eyes are gray and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.
History: Sold as a small child to a necromancer, Oppleby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Passionate, Gifted. Bonds: Job, Mentor. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
