Koeth Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black coat over a blue low-cut shirt, and a deerstalker hat upon his head. His hair is cut close to his head. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Koeth studied abroad. A freak accident while working with his Hunter father left him crippled. He was granted psionic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Philantrophist, Gifted. Flaws: Disease. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. 3 Antitoxin. 3 Smokesticks.
Smoking Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black leather gloves, a black jacket, and tight pants. His orange fur is singed and shortened. His fierce hazel eyes like to dwell on things.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 120 pp.
Baern Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and is dressed in earthy colors with a black and yellow handkerchief worn on his right side. His right hand appears badly burned and disfigured. His red hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.
History: Baern was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Priest like his father before him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is wracked by social anxiety
Flaws: Terse, Fearful, Greedy. Bonds: Poor, Job. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 51 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 900 gp. Violet garnet (1300 gp). 1 Minor magic item.
Damakos Covert, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear tan clothing when he does not wear armor, and sports empty pouches on his belt. His silver hair is knotted and matted. His white eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born in the west to a Body Guard, Damakos learned a great deal about his mother's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and doesn't want to be a body guard and was forced into it by his family
Ideals: Persistence, Artistic, Gifted. Bonds: Job, Family. Occupation: Body Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Tourmaline (90 gp). Amber (90 gp).
Five Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a blue cloak and cross-gartered grey stockings. He has moderate length gray fur. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. Five was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Five decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Expand his business; and seeks redemption
Flaws: Depressed, Shy, Mundane. Bonds: Criminal record, Job. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 35 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Red spinel (70 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!