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Advanced [show]


Theodoric Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his red hair well, parting it to the right. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.

History: He was born in the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Addict. Bonds: Attractive, Immigrant, Family, Criminal record. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Theodoric Schwartz, Male Half-Elf Rogue 3
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Chem Chance, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Body Guard does. His chestnut hair is lengthy. His white eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He became a Body Guard soon after.

Motivation: A strong sense of loyalty to Tiefling people; and further expansion of business

Ideals: Philantrophist, Fighting. Flaws: Racist. Bonds: Job. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Chem Chance, Male Tiefling Monk 6
Medium (5'4") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Obsidian (15 gp). Onyx (60 gp). Moss agate (15 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Jak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large grey jacket. With a patchy brown beard and wild brown hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Jak was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Athletic, Professionalism. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jak Greenbottle, Male Halfling Fighter 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp. Sard (50 gp).


Social Check DCs


Koeth Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears blue painted combat armor at almost all times. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. Koeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Koeth never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Impulsive, Hedonist. Bonds: Poor, Attractive. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Koeth Wasanthi, Male Elf Barbarian 2
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 100 gp. A small bag of saffron. (20 gp).


Social Check DCs


Merihim Guile, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His hair is short and purple. His eyes are white and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. After months of barely getting by, Merihim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Tiefling compassion; and seeks redemption

Ideals: Logical. Flaws: Disease, Racist. Bonds: Criminal record, Rich. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Merihim Guile, Male Tiefling Sorcerer 4
Medium (6'7") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)19 (+4) 14 (+2)18 (+4)
Skills Religion +6, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Celestial, Abyssal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146630000000

Possessions: 300 gp. Violet garnet (1100 gp). Pink pearl (40 gp). Bloodstone (70 gp). 1 Masterwork Light steel shield.


Social Check DCs

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