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NPC Generator

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Raam Terror, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His long red hair is drawn into a two foot long braid. He has gleaming, smiling white eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raam hails from a village terrorized by gnolls. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raam. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and seeks redemption

Ideals: Fighting, Logical. Bonds: Enemies, Criminal record, Debt. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raam Terror, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 180 gp.


Social Check DCs


Traki Meliamne, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a pastel vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His hair, while still mostly golden, has prominent grey streaks. His eyes are green and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Dyer, Traki learned a great deal about his father's area of expertise. Traki liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Dyer soon after.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Attractive, Job, Nature. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Traki Meliamne, Male Elf Warrior 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Insight +6, Nature +3
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heskan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy grey pantaloons and a white scarf. He keeps his long scarlet crest kept up in a rat tail. This red eyed easterner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Fletcher, Heskan learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Heskan Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Enialis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His white hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Enialis is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family Enialis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Enialis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and a rival would like him out of the picture

Ideals: Justice, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Enialis Nailo, Male Elf Monk 9
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)9 (-1) 13 (+1)18 (+4)
Skills Investigation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 160 pp. Red spinel (110 gp). White pearl (110 gp). Aquamarine (1100 gp). Brown-green garnet (110 gp). Malachite (13 gp). Zircon (40 gp).


Social Check DCs


Bucklal Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey cloak and cross-gartered brown stockings. His auburn hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Joker, Gifted. Flaws: Lazy, Disease. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Bucklal Leagallow, Male Halfling Warlock 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Giant, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 700 sp.


Social Check DCs

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