Glim Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His eyes are violet and he is always smoking a pipe.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.
History: The child of western immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: An old rival family wants him found; and doesn't want to be a ruler and was forced into it by his family
Bonds: Attractive, Military, Immigrant, In love, Family. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 49 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Freshwater pearl (16 gp). Silver pearl (100 gp).
Three Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears white painted combat armor at almost all times. His white fur is knotted and matted. He has amber eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.
Motivation: Wants to work out more often; and regain custody of his daughter
Ideals: Athletic, Disciplined, Artistic. Bonds: Family. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1200 gp. Gold dragon comb with red garnet eye (1100 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).
Flame Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his beige fur up. His eyes are likewise blue.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined. Flaws: PTSD. Bonds: Rich, Adventurer, Religious. Occupation: Actor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 700 sp. Silver pearl (60 gp).
Oloric Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing a long, blue, dusty cloak. With bright black hair and a scraggly beard. He has gleaming, smiling gray eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.
Motivation: He desires power and/or immortality; and an old rival family wants him found
Ideals: Logical, Entrepeneur. Bonds: Enemies, Family, Adventurer. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 64 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 1000 gp. Azurite (15 gp). Hematite (15 gp). Lapis lazuli (15 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Lapis lazuli (15 gp). Golden pearl (130 gp). Violet garnet (1500 gp). Fiery yellow corundum (600 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his left hand. His fur, while still mostly orange, has prominent grey streaks. His eyes, though not visible through his cowl, are green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: He was raised in a white middle class family as the only child. Through the years after Pelt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Pelt's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Ideals: Professionalism, Persistence. Flaws: Antagonistic, Mundane. Bonds: In love. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Peridot (80 gp).
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