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NPC Generator

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Advanced [show]


Brug Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His golden hair is still thick. His skin is flawless and his blue eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Brug was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To prove his worth to the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Attractive, Poor. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Brug Shelley, Male Half-Orc Commoner 7
Medium (6'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Browning, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Family, Military. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Gerard Browning, Male Human Adept 10
Medium (6'6") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)18 (+4) 12 (+1)18 (+4)
Skills Acrobatics +5, Investigation +8
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Gnome, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Gilthur Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He has moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Gilthur Graybeard, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1900 sp.


Social Check DCs


Qemuel Terror, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan tunic with red highlights, and long white pants that bunch up around his shoes. His long black hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: He was born at the edge of vast desert. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Pacifist, Gifted. Flaws: Addict. Bonds: Nature, Enemies. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Qemuel Terror, Male Tiefling Warlock 3
Medium (6'0") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1200 sp.


Social Check DCs


Wiggens Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries with him a set of monstrous two handed axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a golden handlebar mustache and slicked back golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Wiggens embodies much of what other species detest in the Gnomes. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Wiggens lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his sister to traveling adventurers

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Family, Enemies. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Wiggens Folkor, Male Gnome Expert 12
Small (3'6") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: Citrine (40 gp). Lapis lazuli (8 gp). Black pearl (1300 gp). Amethyst (40 gp). Malachite (8 gp). Moss agate (8 gp). Aquamarine (1300 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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