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NPC Generator

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Advanced [show]


Borun Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has no hair. He has violet eyes and a green hat with a black feather.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Expand his business; and to be a merchant again

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Borun Underbough, Male Halfling Fighter 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 72 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 9000 gp. Violet garnet (600 gp). Red garnet (60 gp). Rich purple corundum (500 gp). Rhodochrosite (5 gp). Jasper (20 gp). White pearl (60 gp). Obsidian (5 gp). Bloodstone (20 gp). Aquamarine (600 gp). Chrysoprase (20 gp). Azurite (5 gp). White opal (500 gp). Golden yellow topaz (600 gp). Coral (60 gp). Rhodochrosite (5 gp). Fiery yellow corundum (500 gp). Jasper (20 gp). Obsidian (5 gp). Black pearl (600 gp). Silver pearl (60 gp). Azurite (5 gp). Amethyst (60 gp). Moss agate (5 gp). Deep blue spinel (600 gp).


Social Check DCs


Immeral Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He has done his best to style his white hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Insane, Antagonistic, Depressed. Bonds: Attractive, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Immeral Iranapha, Male Elf Cleric 13
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 400 pp. A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Jeweled gold crown (8000 gp). A delicate brass dragon egg (70 gp). Solid gold idol (1100 gp). 1 Medium magic item.


Social Check DCs


Gimurt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a black costume with the symbols of luck on his torso, marred by teas. With bright blonde hair and a scraggly beard. His eyes are amber and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Gimurt Frostbeard, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills History +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Gerald Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. He sports a long red beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Persistence, Artistic. Bonds: Attractive, Rich. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Graeme, Male Human Monk 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Nirgel Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with brown pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist. Bonds: Attractive, Adventurer, Rich. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Nirgel Blessing, Male Tiefling Commoner 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 14 (+2)19 (+4)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 8000 sp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item.


Social Check DCs

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