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Advanced [show]


Marbas Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He wears his black hair down. He has gleaming, smiling gold eyes.

Personality: Marbas wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Selfish, Antagonistic. Bonds: Military, Adventurer. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Marbas Judgment, Male Tiefling Ranger 4
Medium (6'7") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)10 (+0) 8 (-1)16 (+3)
Skills Athletics +5, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 sp.


Social Check DCs


Eldon Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a greatsword. His white hair has been sun bleached extensively. His eyes are hazel and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and to clean up the streets

Flaws: Hedonist. Bonds: Job, Rich, Criminal record, Guardian. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Eldon Scheppen, Male Gnome Commoner 8
Small (3'8") Gnome, Lawful Evil (CR 8)
Armor Class 10
Hit Points 54 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)14 (+2) 15 (+2)14 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Terran, Halfling
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 700 gp. Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Stableman uniform. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful brothel owner made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Secretive. Bonds: Job, Adventurer, Mentor, Criminal record. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Plemens, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver ewer (80 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy red beard and wild red hair. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: Rangrim lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and doesn't want to be a butcher and was forced into it by his family

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Family. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Rangrim Eversharp, Male Dwarf Barbarian 11
Medium (3'11") Dwarf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 101 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Azurite (10 gp). Sard (20 gp). Jade (40 gp). Zircon (20 gp). Peridot (20 gp). Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Valorean Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his rusty crest down. He has gleaming, smiling red eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Valorean hails from a village terrorized by brigands. In his 10th year, his parents were killed by a brigands raid, leaving Valorean alone in the world. After a stint in an orphanage, he was adopted. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Fearful. Bonds: Nature, Enemies, Criminal record. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Valorean Caavylteradyn, Male Dragonborn Warrior 5
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp. 1 Simple lock.


Social Check DCs

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