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NPC Generator

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Advanced [show]


Alex Marley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise hazel.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Alex's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alex was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge; and many orcs want him driven away

Flaws: Antagonistic, Shy. Bonds: Religious, Enemies. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Alex Marley, Male Human Commoner 11
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 68 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)15 (+2) 11 (+0)9 (-1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1300 gp. Alexandrite (1200 gp). Blue star sapphire (1600 gp). Aquamarine (1200 gp). Smoky quartz (80 gp). Black pearl (1200 gp). Red garnet (120 gp). Hematite (6 gp). Red spinel (120 gp).


Social Check DCs


Wrenn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His chestnut hair is heavily combed to the right. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was born blind and as such lacked many opportunities for work. Wrenn was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Crown-heir. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Wrenn Fiddlefen, Male Gnome Aristocrat 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 79 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +6, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7

Possessions: 4000 gp. Carved bone or ivory statuette (50 gp). Cloth of gold vestments (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (400 gp). Gold and topaz bottle stopper cork (1000 gp). Black velvet mask with numerous citrines (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.

History: Zook hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Optimist, Professionalism, Gifted, Athletic. Bonds: Enemies. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zook Daergel, Male Gnome Wizard 14
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 95 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +8, Insight +6
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 6000 gp. Jeweled gold crown (4000 gp). A silver and pearl hairclip (40 gp). Jeweled electrum ring (4000 gp). An abacus with copper, silver and gold markers (70 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Spice Merchant and found it very stressful. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Military, Criminal record, Job. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Balam Flaw, Male Tiefling Barbarian 2
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 340 gp. Deep blue spinel (300 gp). Moss agate (14 gp). Violet garnet (300 gp). 1 Half-Plate.


Social Check DCs


Therai Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blue hair is knotted and matted. His white eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Debt, Has a crush. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Therai Fear, Male Tiefling Druid 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Just what you see.


Social Check DCs

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