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Advanced [show]


Marbas Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his warhammer always slung over his shoulder. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His purple hair is heavily combed to the left. He has gleaming, smiling black eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Poor, Job. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Marbas Divinity, Male Tiefling Sorcerer 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp.


Social Check DCs


Wiggens Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a slight overbite and is overall scrawny. His hair is brown and curly. His eyes are green and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Scribe business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Ugly, Depressed. Bonds: Adventurer, Job, Family. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Wiggens Sympony, Male Gnome Fighter 12
Small (3'4") Gnome, Neutral Good (CR 12)
Armor Class 10
Hit Points 89 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple +4

Possessions: 1000 gp. Star ruby (800 gp). Golden yellow topaz (500 gp). Brown-green garnet (90 gp). Amethyst (90 gp). Tiger eye turquoise (8 gp). Red garnet (90 gp). Black pearl (500 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting red shirt and pants. His fur, while still mostly cinnamon, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Serpent grew up listening to his mother's many stories. In his 16th year, his parents were killed by a brigands raid, leaving Serpent alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants revenge against brigands

Ideals: Opinionated. Bonds: Immigrant, Enemies, Adventurer. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Serpent Of Snakes, Male Tabaxi Aristocrat 6
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 17 (+3)18 (+4)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has styled his bronze crest well, parting it to the right. His red eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Optimist. Flaws: Cynical, Ugly. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Salasar Tiammanthyllish, Male Dragonborn Wizard 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 110000 cp. Violet garnet (1300 gp). Onyx (80 gp). Golden yellow topaz (1300 gp). Emerald (1100 gp).


Social Check DCs


Boddynock Folkor, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He typically wears brown cloth garments or leather armor. He has done his best to style his brown hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: Boddynock lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Mayor and found it very stressful. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Boddynock Folkor, Male Gnome Expert 10
Small (3'5") Gnome, True Neutral (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: 90 pp. Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs

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