Alvyn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in violet turtlenecks beneath a yellow coat with tan slacks. His skin is fair and his fingers are delicate and long. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant blue.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Alvyn was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alvyn took refuge in the ruined castle and found the beat up scythe and armor he uses now. He tends to his Baker job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Emotional, Impulsive. Bonds: Job, Nature. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 90000 cp. Emerald (1000 gp). Rock crystal (40 gp). Deep green spinel (40 gp). Golden yellow topaz (600 gp). Star rose quartz (40 gp).
Smoking Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Logical, Entrepeneur. Flaws: Ugly, Insomniac, Racist. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Shedinn Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His gold crest is kept up in a ponytail inside a deerstalker hat. His eyes are likewise red.
Personality: Overbrimming with self-confidence, Shedinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Rich. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
Akmen Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue cloak and cross-gartered red stockings, and a wedding ring on his right hand. His hair, while still mostly purple, has prominent grey streaks. His eyes are likewise white. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Attractive, Rich. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item.
Ghaliver Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy yellow pantaloons and a red scarf. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady green eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with a lost civilization.
History: Ghaliver was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ghaliver was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Someone believes him a fraud; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Enemies, Adventurer, Poor, Nature. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
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