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NPC Generator

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Advanced [show]


Lamlis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Lamlis reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Justice. Flaws: Antagonistic, Addict. Bonds: Military, Religious. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Lamlis Selevarun, Male Half-Elf Aristocrat 13
Medium (4'9") Half-Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 62 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +6, History +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +5

Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs


Abad Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His long red hair is drawn into a two foot long braid. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.

History: He was raised in a island tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Bonds: Attractive, Criminal record, Nature, Rich. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Abad Amuse, Male Tiefling Aristocrat 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)17 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp. Moss agate (16 gp). 1 Darkwood Buckler.


Social Check DCs


Brottor Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a yellow suit. He has styled his white hair well, parting it to the left. He has gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and he has a crush on the local bookbinder

Ideals: Optimist, Fighting. Bonds: Family, Rich, Has a crush. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Brottor Lutgehr, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 13 (+1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 900 sp.


Social Check DCs


Ûkrom Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is singed and shortened. His eyes, though not visible through his cowl, are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: Ûkrom lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Ûkrom Pickering, Male Half-Orc Commoner 4
Medium (5'8") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 28000 cp. Amethyst (120 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs


Hubert Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish red hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hubert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Hubert Marleigh, Male Human Adept 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 120 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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