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NPC Generator

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Advanced [show]


Mûglûk Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and very short. His green eyes dart from person to person to random spaces in the air.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mûglûk is combative with any and all who dare try his patience in the slightest.

History: Mûglûk was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Mûglûk never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Justice. Flaws: Ugly, Racist, Antagonistic. Bonds: Job, In love. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Mûglûk Sherwood, Male Half-Orc Sorcerer 10
Medium (5'5") Half-Orc, Chaotic Good (CR 10)
Armor Class 9
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 700 gp. Citrine (20 gp). Red garnet (90 gp).


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the north. A freak accident while working with his Junk Dealer father left him crippled. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Gerard Gresham, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 2 Thunderstones. 1 Everburning torch. 1 Holy water.


Social Check DCs


Fragrant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a yellow tunic with grey highlights, and long brown pants that bunch up around his shoes. His cinnamon fur is lengthy and is close to two feet long. He is baby faced.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Fragrant was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Poor. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Fragrant On the Water, Male Tabaxi Wizard 5
Medium (6'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp.


Social Check DCs


Valafar Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his brown hair well, parting it to the right. His eyes are a pleasant gold.

Personality: Eccentric and domineering, Valafar will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Valafar was raised in a hard working conservative environment. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Extrovert, Opinionated, Athletic. Bonds: Job, Family. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Valafar Heal, Male Tiefling Cleric 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: Sard (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave, Enemies. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Altho Quickstep, Male Halfling Monk 10
Small (3'4") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +7, Survival +8
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +8

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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